Formulas

Thulhu stat block: POW, SPD, HP, INJ, DDG, TRP, FRT at Level 1

Effort Values and Independent Values: These values are tracked by individual thulhu and represented by tally marks underneath each stat. IVs are basically marks written in permanent ink that refresh every time the thulhu levels up.

Every time a thulhu levels up, it gains new IV tallies, and then sees how many point upgrades it gets. It costs as many tallies as the point value the thulhu is trying to upgrade to, for POW, SPD, and HP, and five times as many tallies as the new value for INJ, DDG, TRP, and FRT. The thulhu automatically buys as many points as possible, but it must have had those points before leveling up. If a thulhu doesn't have enough tallies to upgrade anything, it just gets one hit point for free.

Beaten thulhu give an EV for every six full points they had in a point stat (POW, SPD, and HP), and for every attack with 3 dice.

Wild thulhu stats found in existing pokénomicons are for level five wild thulhu, and have about 20 points in POW/SPD/HP and 5-7 dice in attacks. Level one thulhu (which don't actually exist, they're just here for records purposes) have one point in POW/SPD/HP and 1 die in each attack.

The following table shows what point values a thulhu will have at the levels one through five, given a certain IV value.

The following table shows how many dice a thulhu will have in an attack stat at the levels one through five, given a certain IV value.