Squirroul

Squirroul created by Daniel Peace.

Game Stats
Aspects: Non-Euclidean, Decomposing Weakness: Luminescent


 * "Typical" scores are for wild thulhu at level 5

Gameplay Notes
Squirrouls can be individually encountered, but when they attack human camps, they gather in very large numbers, and may be represented as a near endless horde.

Campaign locations and use
Squirrouls stick in areas with trees, and generally avoid people unless their 'property' comes under attack. They do occasionally harvest nuts from trees in cemeteries, though, because few people go there.

Official Pokénomicon information
Stinky little nut gatherers, Squirrouls by themselves are relatively harmless. However, if you piss one of by say, taking a nut it thinks belongs to it (and a Squirroul thinks ALL nuts belong to it) or accidentally stumble into it's hiding hole, then that Squirroul will start following you. And for reasons unknown, other squirrouls will come. Until you wake up on night surrounded by the chittering little zombies, each one carrying a hard nut to pummel you with...

Relation to the Cthulhu Mythos
If the thulhu is related to the official (chaosium, anyway) mythos, details go here. At the very least explain the joke if its name is a pun.

Excerpts from other sources
The official Pokénomicon info is directly copied from the Pokéthulhu of Isla De Snora.