Experience

Experience is a numerical representation of how much a thulhu has battled. Experience is awarded at the end of every battle, though thulhu can gain experience through other means, such as Scuttle's "eat brains" ability. Total cumulative experience is not tracked; when a thulhu gets 100 experience points, its total exp is reset to 0 and it goes up a level.

A thulhu's level is a numerical indicator of about how tough it is. Starter thulhu are level 5, and it's rare to encounter anything with a lower level than 3 in the wild. Thulhu normally advance a level when they earn 100 experience points, though it is possible to artificially inflate a thulhu's level through other means. Going up a level does not directly make a thulhu much stronger, but rather provides an opportunity for it to spend any EVs it has accumulated since the last time it leveled up. If it doesn't have enough EVs to purchase anything, though, it still gains one hit point so it doesn't feel left out.

The equation for how much experience a thulhu gains after a battle is


 * exp=(base*def)/level^2

where base is 100 if the thulhu beaten was wild, or 150 if it was controlled by a trainer, def is the level of the defending thulhu and level is the level of the winning thulhu